It's not like the usual parry / disengage / riposte that's common to foil exchanges, the part that makes fencing interesting, but it's using some real-life skills
Solving the dilemma of many combat mods of making block feel more realistic while not making block perks totally useless
Add special animation for back attack, for creatures not support back stab (draugr, skeleton, falmer), and will largest forward stagger target
About this mod
Unlike vanilla this mod will make player do 3 variation of parrying moves while blocking, except dual wield
There are a TON of great combat mods for Skyrim
Vigor allows you to kind "parry" the hit by hitting the enemy when they're performing an attack
But still feels like skyrim2 instead of going the way of another game
In terms of game play, blocking with a weapon Vigor makes it slower and more tactical
Instead of dodges to avoid damage it adds more mechanics to parrying and blocking through stamina management
File size
Immersive Skyrim Mod loadout for PC or Switch
And need to combine with Dtry's mod: "Elden Parry" and "Valhalla Combat" to gain the full experience
Critical Hit - Backstab and Parry - Another Dark Souls feature in Skyrim
I put links in the video description or you can just google them
I didn't make anything in this mod I just trimmed out the effects and code not pertaining